Making Scrollable Tiles with UV Offsets in Stage3D and AGAL
In the last gamejam I participated (Ludumdare #23), I used the sweet and oh-so-sexy Axel Library! It’s by far my favorite Stage3D 2-dimensional library at this point. If you’re a ...
Computer Jack-of-all-Trades / Master of Music
In the last gamejam I participated (Ludumdare #23), I used the sweet and oh-so-sexy Axel Library! It’s by far my favorite Stage3D 2-dimensional library at this point. If you’re a ...
Even if Adobe has already carved in stones what the next iteration of the ActionScript language will contain, I think it’s worth that each of us Flash developers shout out ...
For the past few days, I have been experimenting with various options of writing AGAL code in ways that would be easier to follow than the raw code itself. I’ll ...
If you have ever worked on a large project (or you are currently), you may have experienced the Janitorial-syndrome, which is “Man, I wish there was a virtual Janitor that ...
While I was reading the PDF “Introduction to Starling” (downloadable here), I stumbled upon a pixel-level collision detection example. When I noticed the code involved instantiating a new Point for ...