When Starling was created to help developers get a head-start on Stage3D powered games, it was great to see that all the traditional Flash display objects were replicated in the […]
Posts Tagged ‘API’
Even if Adobe has already carved in stones what the next iteration of the ActionScript language will contain, I think it’s worth that each of us Flash developers shout out […]
While I was looking for some more advanced Math functionality in AGAL, I stumbled upon this neat library on Google Code called ASGL (available via SVN here). It’s actually more […]
The people that created this framework really made it a priority to make it easy for developers to carryover their knowledge of the current Flash DisplayList architecture – to this new powerful one.