ActionScript 3.0

AS3 Level-2: Event Bubbling

I’ve come across several different ways how various company Flash Developers use Events. Some discover it for the first time and think its a great concept to pass a notification […]

AS3 Level-3: Performance Tip#1, Seek and Destroy

A performance issue that most Flash Developers encounter at some point in time, in most cases can be caused by a memory leak. Objects pile up on top of each […]

AS3 Level-1: Arrays and Vectors

Here are some examples of how to create Arrays: And here’s how to create vectors: So you get the idea? If you have any questions or comments, type’em up below! […]

AS3 Level-3: Multiple Inheritance

Have you ever wondered how the world would be if you had many moms and many dads? Ok, you might say that such a family structure isn’t such an impossibility […]

AS3 Level-3: Callbacks, A Substitute for Events

Since the existance of Events, EventDispatchers and discussions debating whether weak event listeners are good or bad to use – it’s caused Flash Developers a serious headache. When is it […]