Adobe has been releasing revisions after revisions of the latest Flash Player, version 11. As of this writing, I wanted to give a shot at some of the newest features in 11.2.
What really gets aggravating from these version changes is the long-term battle of switching between Flash Player versions when I need to debug in Chrome (and as of this writing… there is no debug version for 11.2!!!).
I’m not sure if it was Google or Adobe‘s idea to play a big trick on the Flash Developer community, but now Chrome looks for a completely different *.dll in my Windows system32 folder to load the player.
It looks for… *drum-roll*
C:\Windows\system32\Macromed\Flash\NPSWF32_11_2_202_160.dll
WHY in the name of god would they do something stupid like this? This makes switching between versions a big pain in the ass when developing and testing in various versions.
I sure hope this is only temporary and they revert it back to the standard name it used to be: NPSWF32.dll.
This is just…. gahhh! Insane!
If anyone knows a way of replacing the registry entry or whatever instruction that told “Hey Chrome, look for NPSWF32_11_2_202_160.dll from now on, and roll around on the floor :)”, please comment your solution below! Pretty pretty please!
Alright that’s my rant of the day!
I made a fix (for Windows-only)! I dug deep into the registry to find any entries of NPSWF32_11_2_202_160.dll, and sure enough I found it filed under:
[HKEY_LOCAL_MACHINE\SOFTWARE\MozillaPlugins\@adobe.com/FlashPlayer]
If you want a quick and easy way to overwrite this information in your registry, download, unzip and double-click this *.reg file:
Download – Chrome_FP11-2_Fix.zip (*.reg)
CAUTION: I strongly recommend to backup your registry before you install this fix. This could possibly mess-up future updates of your Flash-Player, so only use this if you’re certain you can revert your Registry if this solution creates more problems for you.


I have some other issues With Stage3d some friends of mine tested one of my last game something like a month ago , everything was fine, now they CAN no more see stage3d s***t ….
Possibly because of the different way Stage3D was implemented when it first came out compared to a few months ago? I think it was referring a “viewPort” or “view3d” property at one point. It’s crazy they would change that but I guess it was in beta afterall.